Flame Game Jam
This is the original devlog for the Flame Game Jam 3 that took place December 8 to 10, 2023. The theme of the jam was "Hot & Cold" and the game is "Hot and Cold". Not very creative but surprisingly often working titles just stay around. Also, the font I am using does not have the "&" character.
### Friday 7pm
- theme and limitations are revealed
- grappling with a few ideas, doing research, theme / restriction point to endless runner (https://flappybird.io/, https://canabalt.com/). There are endless runner tutorials, templates and examples available (https://github.com/flame-engine/flame/tree/main/examples/games/trex, https://play.google.com/store/apps/details?id=xyz.fireslime.gravitational_waves, https://github.com/flutter/games/tree/main/templates/endless_runner, https://medium.com/flutter/how-we-built-the-new-super-dash-demo-in-flutter-and-flame-in-just-six-weeks-9c7aa2a5ad31)
- plan is to use free assets from Kenney and do audio myself if time permits
### Friday 11pm
- reading code, setting up the project. First tasks will be to get the assets into the engine and kick off some basic logic (running). The key mechanism should be cold (blue) and hot (red) tiles and the player has to switch to ho or cold in order to survive. The parcours should be procedurally generated (no preprepared map).
### Saturday 8am
- first sprites on the screen
### Saturday 4pm
- bugs, bugs, bugs
### Sunday 2am
- collision detection logic
- core game loop
### Sunday 3pm
- score / hiscore (not persistent)
### Sunday 5pm
- menu and fonts
### Sunday 6.30pm
- audio
### Sunday 8.30pm
- test upload
### Sunday 9.40pm
- attempt hotfix floor
### Sunday 10.00pm
- deadline
### Sunday 10.20pm
- half hour extension, hotfix restart
Hot and Cold
Endless runner with a temperature!
Status | Prototype |
Author | crcdng |
Genre | Platformer |
Tags | Endless Runner, flame, flutter, Game Jam, Prototype, Singleplayer |
More posts
- playable version 0.3.0Jun 03, 2024
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